Category: features

May 26 2011

New SimRepublic Testing Started

We have been developing a completely different version of the game since October, and it is finally ready for testing.

People still playing in the old version have been notified and many have come over to test the new version! I must say it is going very well and the feedback has been excellent, except for a few bugs of course!

I hope the testing period will last 1-2 weeks then we can launch the beta version!

Feb 28 2011

Half Price Credits Today!

Special Offer Just for Today

Today is Renegade Game’s last day of the financial year, so we are doing a special offer to celebrate for all SimRepublic players.

Just today all credits are half price.

So one credit is only 0.15 euroes.

Make sure you buy in the next 24 hours to take advantage of this huge opportunity!

Jan 13 2011

Ignore list

You can now ignore other players’ messages and posts completely. Thanks to TheMainEvent for the suggestion. See your settings page for details. Also, mods now have the possibility to moderate posts in GP.

Nov 05 2010

Alliance system added

Countries can now form alliances and can help each other in battles. The founding country leader can approve joining of other countries and can also kick them out of the alliance. Currently jets and troops can be sent to aid an ally. Aiding countries also lose some percent of the army that they sent at the end of the war.

Oct 07 2010

User Reporting Added

A user driven moderation system was put in place today. Users can vote to silence other users, if they are being abusive. Depending on how many others users report you, you will be silenced for a certain amount of time.

5 reports – 30 minute silencing

10 report – 3 days silencing

There have been lots of reports of abusive players, this is why we implemented this. Please be respectful of other players.

Sep 04 2010

Builders’ income fix

The income from the cities was increasing very slowly and builders needed to wait too much for the result. Now it follows any change in the population or wealth of your city immediately.

Aug 18 2010

Purgatory

From now on all users that die are automatically moved from their country to purgatory.

Purgatory is the same as what dying was before, except now you need to move from there after you have recovered your strength and money.

Aug 07 2010

New messaging interface

The messaging interface is a bit nicer and cleaner now. I hope everyone will find it easy to use. If you find bugs or have any suggestions let us know.

Aug 04 2010

Gold credits can be sold

You can now sell your gold credits on the market if you wish as they have become part of your inventory. Unlike other items, your credits will not disappear when you die or reset your character.

Jul 27 2010

Profession system updated

Another update that is not immediately visible but adds flexibility to the game and makes it a lot easier to add new professions or remove them. I hope with these updates we will see lot of additional content soon.

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